package sn.esp.dic2.projets.game.demineur.controller;

import javax.swing.event.*;

public class ControllerChangeEvent extends ChangeEvent {

	public int typeClic;
	public int cordX;
	public int cordY;
	
	public ControllerChangeEvent(Object source, int typeClic, int cordX, int cordY) {
		super(source);
		this.typeClic = typeClic;
		this.cordX = cordX;
		this.cordY = cordY;
		
	}

}